VaultGames

Rush'n Attack

グリーンベレー

Year
1987
Developer
Konami
Publisher
Konami
Platform
FC / NES
Hardware
Family Computer (8-bit)
Genre
Run & Gun / Action
Players
1-2 players (alternating)
Controls
D-pad + A (attack) / B (jump)
Series
Konami arcade conversions
Rush'n Attack cover
⬇ Coming soon

Gameplay Screenshots

Rush'n Attack gameplay
Rush'n Attack gameplay
Rush'n Attack gameplay
Rush'n Attack gameplay

About This Game

Known in Japan as Green Beret, Rush'n Attack sends a lone commando into a chain of military installations with nothing but a bayonet. Enemy soldiers, guard dogs, jeeps and turrets come at you from both sides, and you start out with a knife — a one-hit melee weapon that forces you to close distance before you can fight back.

Weapon crates hidden in certain crates and containers hand out a rocket launcher, grenades and a flamethrower, each limited to the stage you found it in. The game is short but famously unforgiving: one hit kills, the timer is tight, and the later bases demand memorised routes rather than reactions.

  • Bayonet-first run-and-gun combat with one-hit deaths
  • Limited-use weapon pickups: rocket launcher, grenades, flamethrower
  • Military base stages with turrets, dogs and armoured vehicles
  • Famicom version of Konami's 1985 arcade hit Green Beret

Version History

  • Arcade original (Green Beret)1985

    Konami's arcade original, with two-player simultaneous play.

  • Famicom (Japan)1987

    Released as Green Beret; single-player alternating only.

  • NES (North America)1987

    US release as Rush'n Attack.

Tips & Strategy

Attack while moving forward

The knife has almost no reach, so the safe rhythm is to press attack at the exact moment you step into an enemy — you can kill a soldier while barely stopping. Standing still to fight gets you shot from behind.

Pause before the rocket soldiers fire

Rocket-firing soldiers telegraph with a distinct stance. Kill them from below or above rather than head-on, or jump over the missile — the projectile travels in a straight line and never turns.

Save rockets for the vehicles

Weapon crates are rare and stage-limited. Spend the rocket launcher on jeeps and gun emplacements that the knife cannot reach, and keep the knife for infantry you can approach from behind.

Download Resources

Resource packs for this game are provided through the button below.

⬇ Coming soon